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Konstantin Promokhov

 

 

 

 

 

 

e-mail:

 

 

 

 

 

 

fxanimator@mail.com

 

Experience

6/2004 – present  Tippett Studio, Berkeley, CA

Effects animator. 

Worked on the following shows:

“Cloverfield” - Created complex fire and smoke simulations using Maya Fluids

“The Spiderwick Chronicles” - Created fluid simulations in RealFlow and Maya

“Enchanted” - Created complex fire and smoke simulations using Maya Fluids

     and RealFlow

- Developed MEL scripts for dripping water simulations on animated characters, for water

  splashes on characters and set elements

- Developed Python library of functions for processing particle data exported from Maya

“Santa Clause 3” - Created Aurora Borealis effect

“Milka” commercial - Created snow particle simulation

"Charlotte's Web" - Created liquid simulations using Real Flow and Maya

"Constantine" - Animated several effects for Vermin Man sequence

“Son of the Mask”

- Created procedural multi-layered rain and splashes simulations.

- Developed scripts for exporting from Maya and post processing

  of particle data

- Created expressions driven particle effects simulating props

  disintegration, energy beams, sparks, dust, debris

 

4/2003 – 5/2004  PDI/Dreamworks, Redwood City, CA

Effects artist. Worked on effects for “Shrek 2” movie.

Created:

- Rain and water splashes for the rain sequence.

- Rigid body simulations for billboard and catapult destruction shots.

- Soft body and particle simulations for giant coffee cup crash shot.

- Particle simulation for Fiona’s dress transformation.

- Particle simulations for several shots with main characters.

- Donkey’s tail fire for “Shrek 2” DVD bonus materials.

 

2/2003 –4/2003  Boy Wonder Visual Effects.  Culver City, CA

Freelance effects animator for “George and the Dragon” movie.

 

1/2003 – 2/2003   Will Vinton Studios. Portland, OR

Freelance effects animator for Sony “Ananda” short film.

Created: Dust, smoke and fire simulations, water simulation for lotus sequence.

 

12/2002  Milne Effects.  Los Angeles, CA

Freelance effects animator for CBS “JAG” TV show.

Created:  CG clouds sequences.

 

9/1998 – 10/2002  Planet Blue. Santa Monica, CA

CG Supervisor.

- Created dust simulation for ”Black Hawk Down” movie.

- Created effects for numerous commercials and TV show intros.

- Provided export of facial animation data from proprietary software for game titles by    

   Lucas Arts Entertainment and Electronic Arts companies.

1991 – 1998  TV Center Ostankino,  MosFilm-Fantasy Studio.  Moscow, Russia

3D animator.

Created 3D animations for TV shows, commercials and music videos.

Software Skills

- Maya, MEL, Python, Syflex, Real Flow, Rendeman, PDI proprietary software

- Shake, Inferno, Wavefront Composer 

 

Education

 

 

References

- 1990 Moscow State Technical University.

- 1999 Silicon Studio/LA, Santa Monica, CA . “Introduction to Renderman” course.

Available upon request.

           

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